Ahhh… I Love The Smell of Deadlines in the Morning

Yes, I’m still late. I apologise unreservedly. I have been working on a few too many projects lately, and RI is open and being worked on, but the work I did on it yesterday was essentially on about five thousand words discussing my highly dubious credentials as a game development ‘expert’. Yes, I have written most of the prehistory of LimboInteractive. Gotta finish one last section and it will be done and dusted, and I can focus on the COMBAT GAMES portion of Redefining Interactivity once more. It’s going to be a big section. I may post it in portions, just to show you I’m still thinking of you.


Don't be shy. Tell me what you really think, now.


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